I took my 3-year old son today to see Arthur and the Invisibles. I know, this is an old movie, but we are visiting family in Colombia and some of the movies are quite dates. As some of you know, I am pretty much of a movie freak. I love spending a couple of hours every week where I can stop thinking about life and enter another world. I pretty take Joshua to just about every animated feature that comes out.
I am not much of an animated fan. There are very few that I really enjoy. For some reason, I really enjoyed this one. I say that because the movie got hammered by critics. Many of the animated features that they like have bored me, but I thought this one was clever, had great effects, and had enough adult comedy to keep it entertaining. It is a very creative and out-of-this world story. I'm not sure what the critics didn't like but I thought it was very good and it kept me entertained - and it was in Spanish! My spanish is a little rusty but I was able to follow just about everything in the movie. In any case, a great fantasy film.
At some point I hope to post my top 100 films of all-time which is currently a work in progress. Being a movie critic is one of those careers which I think would be a lot of fun, so I'll probably use this blog from time to time to vicariously fill the role every now and then.
I'm playing a lot of online tournaments while I'm here in Colombia. I'm racking up some good hand examples for some book projects that I am working on. I played pretty crappy Monday night but was real pleased with my play last tonight even though I have nothing to show for it.
I am also putting the finishing touches on two new chapters for a revised ITH - short-handed play and multi-way pots. I haven't written for a long time and I must say that I am pretty pleased with what I have come up with. One could write an entire book on short-handed but I am pleased that with one chapter I think I pretty much convey the main philosophy of good short-handed players. The multi-way pot chapter focuses on three concepts. Some are already discussed in other sections of the book, but I think the focus will make sure that players grasp the concepts better.
Wednesday, October 10, 2007
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